Mobile Multibody Dynamics

A first-of-its kind motion simulation and computer aided engineering application for iOS and Android

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Sunday, October 2, 2022

What's up with MOMDYN? Brushing up on native iOS, and Unity.

While pace has slowed on new Mobile Multibody Dynamics releases since MOMDYN 2.0 on Android, rest assured, the show goes on. There will be a version 2.0 for iOS, using native SwiftUI and SceneKit ... soon. in the meantime, I've done some cool stuff like this Euler angle rotation code:


That one is up on GitHub. 
Read more »
Posted by Eliott at 6:49 PM No comments:
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Labels: 3D Graphics, dynamics, iOS, SwiftUI, Unity
Location: Washington, DC, USA
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