While pace has slowed on new Mobile Multibody Dynamics releases since MOMDYN 2.0 on Android, rest assured, the show goes on. There will be a version 2.0 for iOS, using native SwiftUI and SceneKit ... soon. in the meantime, I've done some cool stuff like this Euler angle rotation code:
Also I've been learning Unity and C# scripting, for 3D graphics. Got a couple cool videos up on Youtube, and another GitHub repo:
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