Monday, June 26, 2023

Version 2.0 for iOS is available now on the App Store

After many long months of completely overhauling the user interface, MOMDYN v2.0 for iOS is now live and out of beta testing! I generated this little slinky wave animation to celebrate. Download it from this link and if you enjoy, make sure to leave a review.



And here is the listing itself. This is just a screenshot, if you check out the listing on the App Store itself, that image on the left is actually the App Preview video, which you can also find on YouTube.





Sunday, June 11, 2023

Cool Instagram vids and App Previews for our upcoming release

Quite a bit going on recently in the world of MOMDYN as we prepare version 2.0 for release on the App Store. I've been uploading a lot of short videos to Instagram showcasing the upgraded features, so make sure to follow @mobile.multibody.dynamics. Below is a gif that was posted there showing how the effect of rotational motion can be simulated by a string of linear oscillators, when phased just right. Kind of looks like a "loading" animation, eh?


Also working on App Previews, which are the short videos that appear next to the screenshots on the App Store. Those can be found on the MOMDYN Facebook page. Also uploaded our iPad version to Youtube, shown below.







 

Saturday, April 8, 2023

Mobile Multibody Dynamics is on Instagram

That's right, you can now follow @mobile.multibody.dynamics, or go to https://www.instagram.com/mobile.multibody.dynamics/ where we'll be posting short videos of some of the projects you can build on the app. Also a good way to track progress on the upcoming MOMDYN 2.0 release for iOS. Want to join the beta test? Well you can do that too, right here: https://testflight.apple.com/join/xLu2Ose2 





Sunday, March 19, 2023

Check out our updated help menu



Some of the feedback I've received on the iOS app is that the learning curve is a bit steep. I'd like to fix that, and add some helpful onboarding content. In the most recent build, there is now an updated help screen, with links to the online help, as well as in-app documentation on all of the modeling components. Check out the demonstration on Youtube:



Saturday, January 28, 2023

Progress on MOMDYN 2 for iOS

As I mentioned in my last post, the last few months have been dedicated towards porting the iOS version of Mobile Multibody Dynamics to native Swift, with SwiftUI interface and SceneKit for 3D graphics. I'm happy to say that its getting close! Close enough that I have a beta test available that you can try today, and here's the link:

https://testflight.apple.com/join/xLu2Ose2

For a little eye candy, and to show off the new 3D graphics engine, here's a simple string of masses and springs. My selling point for MOMDYN has always been that its disconnected from a workstation, doesn't require internet, etc, so its there whenever you get the creative urge. This is that in action.


Lastly, I've posted a couple of videos to the Mobile Multibody Dynamics Youtube page. Here is a video showing the built-in example models.


And here is a video showing the user interface to build up a double pendulum.


Looking forward to having this release live on the App Store soon!