Showing posts with label physics. Show all posts
Showing posts with label physics. Show all posts

Monday, June 26, 2023

Version 2.0 for iOS is available now on the App Store

After many long months of completely overhauling the user interface, MOMDYN v2.0 for iOS is now live and out of beta testing! I generated this little slinky wave animation to celebrate. Download it from this link and if you enjoy, make sure to leave a review.



And here is the listing itself. This is just a screenshot, if you check out the listing on the App Store itself, that image on the left is actually the App Preview video, which you can also find on YouTube.





Sunday, June 11, 2023

Cool Instagram vids and App Previews for our upcoming release

Quite a bit going on recently in the world of MOMDYN as we prepare version 2.0 for release on the App Store. I've been uploading a lot of short videos to Instagram showcasing the upgraded features, so make sure to follow @mobile.multibody.dynamics. Below is a gif that was posted there showing how the effect of rotational motion can be simulated by a string of linear oscillators, when phased just right. Kind of looks like a "loading" animation, eh?


Also working on App Previews, which are the short videos that appear next to the screenshots on the App Store. Those can be found on the MOMDYN Facebook page. Also uploaded our iPad version to Youtube, shown below.







 

Sunday, March 19, 2023

Check out our updated help menu



Some of the feedback I've received on the iOS app is that the learning curve is a bit steep. I'd like to fix that, and add some helpful onboarding content. In the most recent build, there is now an updated help screen, with links to the online help, as well as in-app documentation on all of the modeling components. Check out the demonstration on Youtube:



Sunday, January 23, 2022

Ship It! Version 2.0 is rolling out, and new vibration tutorial

 


As I've mentioned in the last two posts, MOMDYN is getting its biggest upgrade yet, with version 2.0 for Android implementing a fully rebuilt, native interface. We will be rolling out to all new and existing users in the next week. In the meantime, check out this tutorial on Youtube to create a mass-spring-damper system, typical of vibration analysis (after the jump).

Tuesday, January 18, 2022

Version 2.0 beta test is live for Android users

As I posted a couple months ago, I have been hard at work re-building the Android version of Mobile Multibody Dynamics. Well, I'm happy to say that the update is just about 98% done, and ready to go for beta testers! If you are an Android user, you can opt into the beta test by visiting https://play.google.com/apps/testing/com.badeyedea.momdyn. Below image is from the updated tutorial video for a simple pendulum, and you can catch a Youtube video showing how to create this model after the jump.

Saturday, June 12, 2021

A Splash of Color - Happy Pride from MOMDYN!

Long time, no post. Been quite active with the MOMDYN updates, in fact, making things more efficient, and as of today, prettier. Check out the animation below with our newest feature: color specifications for bodies.

Thursday, December 24, 2020

Merry Christmas!

 Love, MOMDYN! And if you care for the sweet Christmas Music, check out the video of our Christmas tree on Youtube.


Its been a great couple of months for us, after officially releasing back in late September, we crossed the 1,000 download mark just a couple of weeks ago. We're planning a lot of cool stuff for the New Year, Just to name a few:

  • Improved docs and built-in tutorial
  • Change the colors of objects in the touch interface
  • Legends in the plots, and ability to manipulate
  • Document rendering
  • Kinematic constraints
What are you hoping to see?

Thursday, November 19, 2020

Version 1.2 - New 3-D Graphics

 

the latest update to MOMDYN should require little explanation, the diagram view has been updated to include a 3-D rendering. You can toggle between this new rendering and the previous 2-D drawing using the button labeled with either a [2] or [3] on the top line. In the 3-D view, tap and drag to translate the view, double-tap and drag to rotate.


The update is expected to be live in both the App Store and Google Play in a matter of hours. In the mean time, check out this video of the graphics in action.


For any Python and Kivy folks that are interested, these graphics are generated using a fork of the kivy3dgui library. There were only a few minor changes; I used a different glsl shader than the default because the initial one crashed on iPhone. Also a few minor syntax bugs that popped up, I suspect just a difference in Python version from what was used to create kivy3dgui versus what I'm using.

Other than that, the interface and simulation engine are all the same as before.